{"id":9752,"date":"2012-02-13T09:00:10","date_gmt":"2012-02-13T09:00:10","guid":{"rendered":"http:\/\/www.badreputation.org.uk\/?p=9752"},"modified":"2012-02-13T09:00:10","modified_gmt":"2012-02-13T09:00:10","slug":"gamer-diary-what-ive-been-playing-january-2012","status":"publish","type":"post","link":"https:\/\/badreputation.org.uk\/2012\/02\/13\/gamer-diary-what-ive-been-playing-january-2012\/","title":{"rendered":"[Gamer Diary] – What I’ve been playing… January 2012"},"content":{"rendered":"
I have decided to ape some of the monthly features of gaming print mags and
introduce a \u201cWhat I\u2019ve been playing\u2026\u201d summary post.\u00a0
Sometimes I can play very few games and other times I can get through quite a
bit; more to the point, there’s always something to say but often it
might not be strictly in the feminist vein, or there might not be
enough<\/em> to develop into a full article.\u00a0 So this post will be a
bit of a test run \u2013 I know we\u2019re in February now but I\u2019m
looking back at the completed month of Jan here \u2013 let\u2019s see how we
go, shall we?<\/p>\n
There were \u2018issues\u2019 with
Arkham City<\/a><\/strong> (as you can read in my previous
article<\/a>), but there were still some good things to say as
well.\u00a0 The styling and the graphics were great (as they were in
Asylum<\/a><\/strong>), and I enjoyed the noir
feel that they went for, although it didn\u2019t feel as gritty as
the first game. \u00a0I suspect that may be because once you\u2019ve
seen something for the first time it loses its special
impact.<\/p>\n
City<\/strong> felt a bit
too<\/em> big coming after
Asylum<\/strong> without the storyline longevity to really
back it up.\u00a0 There’re a lot of side quests and
other bits to do and investigate, so the game has expanded
in width as opposed to length.\u00a0 Personally, I tend to
let the side quests fall by the wayside as I power through
the story.\u00a0 It was a fairly competent and engaging(ish)
story until the ending (I won\u2019t spoiler but it sucked)
despite the near \u2018deus ex machina<\/em>\u2019 way in which they ended the
stories of four key characters.<\/p>\n
Playing as Catwoman was novel to begin with, but in the
end wasn\u2019t a big enough plus as one might have
hoped.\u00a0 Adding to the boiling pot were even more
gadgets and even more complicated combat moves that you
had to remember in order to beat certain baddies.\u00a0
Overall, I think they over-complicated a sound concept
that could\u2019ve done a lot better.\u00a0 If you
played the first game and are thinking about getting
City<\/strong>, wait until it comes down in price
first or until they release a copy with the DLCs
included.<\/p>\n
<\/a>This may seem an
odd choice considering Revelations<\/strong> <\/a>came out at the end
of last year, but I played Brotherhood<\/strong> <\/a>before AC2<\/strong> <\/a>so I had a whole 22
years of story to catch up on before I went
on to the newest instalment.\u00a0 This is
another game series I was late getting into,
as evidenced by me
still<\/em> not having completed the
first game(s), but I enjoy it
nonetheless.<\/p>\n
The graphics and world design are always
fantastic with these games; they build
entire cities before your eyes.\u00a0
The characters are ones that you can
invest in; \u2018sandboxing\u2019 can be
just as fun as the main story; the
controls aren’t always the easiest
(on PC) but you can get there in the
end.\u00a0 This game is super fun, and
now I’m clued in on Ezio\u2019s
<\/a>pre-Brotherhood story I can look
forward to
Revelations<\/strong>.\u00a0 My only
quibble is that there are only so many
times I can listen to passers-by
shouting
\u201cHe\u2019ll break something,
the idiot!\u201d<\/em> (or any of
their repetitive comments) before
I’ll consider risking
desynchronisation just to kill a few
civvies.<\/p>\n
A cute little indie puzzle game,
Machinarium<\/strong>
<\/a>was a little bit of a
distraction in between Arkham
and AC2 to cleanse the palette
of my brain, as it were.\u00a0
It\u2019s a clever little
offering set in a robot city,
in which you have to stop some
bad robots from killing the
King robot and free your
girlfriend from the
evilbots\u2019 grasps.\u00a0
Various puzzles and stages
lead you all over the city
until you finally save the
day.\u00a0 Artistically
it\u2019s simple but charming
and my only issue was the
overused-in-indie trope of
saving a damsel in
distress.<\/p>\n
Those three are,
admittedly, the only three
games I have completed,
but I’ve been
dipping in and out of
others too!\u00a0Serious Sam 3: Before
First
Encounter<\/strong><\/a>
has so far been good
nostalgia-laden fun, but
my brain really has been
in Open World mode
recently and my FPS-ing
has suffered as a
result.\u00a0
Sonic
Generations<\/strong><\/a>
on PC has also been
providing me with some
chilled gaming \u2013
apart from when I get
stuck \u2013 as it is
bright, colourful and
cheery, even in the
face of a big baddie
who is destroying
time.\u00a0 Finally,
not one
I<\/em> have been
playing, but Skate<\/strong>
<\/a>on Xbox 360
has been my
favourite
Let\u2019s-Watch-Someone-Else
game as I curl up
on the sofa and
watch my partner
switch nollie heel
something-or-other
around San
Vanelona \u2013 it
is a good game,
but the controls
can be a bit pesky
for a PC purist,
and the complete
and total absence
of
any<\/em>
female boarders
is a bit
dull.<\/p>\n
So far, I
don\u2019t
have any
hard-and-fast
plans on
games; I
might
<\/em>revisit
Brotherhood<\/strong>
as I
enjoyed
AC2 so
much
(and I
lost my
Broho<\/strong>
save
game).\u00a0
I may
also
stretch
to
buying
Revelations<\/strong>
as I
would
like
to
make
sure
March
is
clear
for
Mass
Effect
3<\/strong><\/a>.<\/p>\n
What
has
everyone
else
been
playing
so
far
in
2012?<\/p>\n
Batman: Arkham City<\/h3>\n
Assassin\u2019s Creed II<\/h3>\n
Machinarium<\/h3>\n
Other gaming from January
2012<\/h3>\n
Plans for
February<\/h3>\n