{"id":5620,"date":"2011-05-26T09:00:27","date_gmt":"2011-05-26T08:00:27","guid":{"rendered":"http:\/\/www.badreputation.org.uk\/?p=5620"},"modified":"2011-05-26T09:00:27","modified_gmt":"2011-05-26T08:00:27","slug":"roisin-dubh-demons-and-bicycles-an-interview-with-author-maura-mchugh-part-two","status":"publish","type":"post","link":"https:\/\/badreputation.org.uk\/2011\/05\/26\/roisin-dubh-demons-and-bicycles-an-interview-with-author-maura-mchugh-part-two\/","title":{"rendered":"R\u00f3is\u00edn Dubh, Demons, and Bicycles: an interview with author Maura McHugh (Part Two)"},"content":{"rendered":"
Here’s the second part of our interview with author
Maura McHugh<\/strong>, whose comic
R\u00f3is\u00edn Dubh<\/strong> – featuring a young Irish
suffragette battling dark supernatural forces! – has just hit
stores. Read part one here!<\/strong> <\/a><\/em><\/p>\n
<\/a>For any of our Irish-folklore-unfamiliar readers,
“r\u00f3is\u00edn dubh” is gaelic for “dark
rose” and the title of a traditional Irish folk song.
You’ve studied Anglo-Irish supernatural fiction at
university, Abhartach<\/a>
appears in
R\u00f3is\u00edn Dubh<\/em> and the ghost of Oscar Wilde turns
up in your other comics project,
Jennifer Wilde<\/em>. Which other myths or historical figures
can we expect to turn up in
R\u00f3is\u00edn Dubh<\/em>, and do you have any favourite
people, legends or mythological monsters from Irish history
and folklore?<\/strong><\/p>\n
“Robert Curley at Atomic Diner comics pitched the
core idea of
R\u00f3is\u00edn Dubh<\/strong> to me and told me about
the existing myth around Abhartach. I did what I always
do: research. I thought a great deal about the time
period, the story of Abhartach, R\u00f3is\u00edn herself
and her situation.<\/p>\n
For me, I need to find what I think of a ‘mythic
resonance’ in a story that I’m trying to
create. Making a character swing a sword and lop off a
head is easy: making a story with horror and fantasy
elements feel like it could possibly be real requires
that it resemble mythology itself.<\/p>\n
So, I went back to my books on Irish mythology –
of which I have many – and kept reading until
elements connected with what I already had in my head
about the story. I added a few Irish gods into the
mix, a companion character and a couple of magical
items. I widened the canvas. And I gave
R\u00f3is\u00edn a very painful thing to do, which
happens in issue 2 and is something that will haunt
her forever. <\/p>\n
Equally, I thought a lot about Abhartach. I
don’t like simplistic villains. I added to his
backstory and made him into a person who does
unpleasant things, but who has motivations and reasons
for his view of the world. Thankfully, Rob was very
receptive to me bringing all this to the characters
and the story!<\/p>\n
I’ve been reading mythological stories from all
cultures since childhood. One story that holds a lot
of fascination for me is ‘the descent into the
underworld’. There is a variation on that in
issue 1 of
R\u00f3is\u00edn Dubh<\/strong> – though
I’m not always aware of every element like
this that I’m tapping into when I write the
story. Sometimes it doesn’t become obvious
until later.<\/p>\n
Ultimately, when writing I try to feed my
subconscious to stuffing point with lots of
influences and then allow it to serve me up
suggestions as I’m going on. I trust it to
give me the right element at the right time. Then,
some time afterwards, I marvel at how it all came
together. That’s when it’s really
doing its job.<\/p>\n
But I have days when it gives me nothing and I
soldier on anyway.”<\/p>\n
Creating a comic book in this way, with a
separate writer and artist, is a collaborative
process, and one that tends to be favoured by
most American and European publishers. How did
this process work for you, how much input did
the artists have, and what was it like seeing
your character come to life in their
hands?<\/strong><\/p>\n
“The collaborative element is what I
enjoy the most. I can’t tell you how
amazing it is to see the words I’ve
written translated into images. Mostly,
it’s better than I hoped. Sometimes
we’ll discuss how a certain panel is
working and ask for changes.<\/p>\n
No one is going to draw the R\u00f3is\u00edn
in my head unless I do – so I have to
allow the artists to bring their version of
her to the page. A successful comic book
collaboration – in my experience –
is about respecting the strengths each person
brings to the project. The writer understands
story dynamics and the artist knows visual
storytelling. You have to learn to depend on
the other person’s knowledge and
experience to guide changes in the comic
book.<\/p>\n
Also, you have to be open to seeing things
from a different perspective, and accepting
change. I’m always happy when the artist
makes suggestions that are innovative and work
better than my original concept. We’re
all pulling together for the same goal: to
create a comic book people will
enjoy.”<\/p>\n
<\/a>I’ve heard good things about your
upcoming comic Jennifer Wilde, and when
fantasy author Juliet McKenna recently told
me about a charity anthology of flash
fiction she was part of, Voices From The Past<\/em><\/a>, I was
pleased to see your name on the cover.
You’re a busy woman! Why don’t
you tell us a bit more about the projects
you’re working on at the moment
besides
R\u00f3is\u00edn
Dubh<\/em>?<\/strong><\/p>\n
“Jennifer Wilde<\/strong><\/a> is a
fun project. Again, Robert Curley
came to me with the core idea, and I
went off and did my research –
and that was just brilliant. The
1920s was an amazing era of change:
social, economic, and cultural. The
story is lighter, and more in the
detective genre – albeit with
a supernatural element. Jennifer is
a French artist who – through
personal tragedy – becomes
embroiled in a mystery that takes
her from France, to England and
finally to Ireland – all
helped by the ghost of Oscar
Wilde.<\/p>\n
Writing Wilde is the most
intimidating aspect of the
project. I’ve done a lot of
research on him, and he was a
brilliant, complex man, but not
always wonderful. I try to be
respectful of who he was and to
bring as much of that to the
project as possible.<\/p>\n
Most of the art is complete on
issue 1, and it should be out in
about six weeks. Our artist
Stephen Downey has done a
fantastic job. I’m currently
working on the scripts for issue 2
and 3. Issue 2 of
R\u00f3is\u00edn Dubh<\/strong>
is in the editing stage at the
moment, so that should be good
to go soon enough.<\/p>\n
I usually have other projects
in the sidelines, in various
stages of completion:
non-fiction, screenplays short
stories, poetry, a novel. I
even have an idea for a comic
book strip, which I would draw
as well as write. These
projects go up and down in
priority depending on
deadlines.<\/p>\n
All things going well,
I’ll probably write
another volume of
R\u00f3is\u00edn
Dubh<\/strong> and
Jennifer Wilde<\/strong>
for Atomic
Diner<\/a>. I’d also
like to create and write
my own comic book series.
I have several stories in
development.<\/p>\n
As well as this I have
my job with the Irish
Playwrights’ and
Screenwriters’
Guild as their blogger
and
website-wrangler.<\/p>\n
It’s good to be
busy!”<\/p>\n
\n