{"id":4951,"date":"2011-05-16T09:00:41","date_gmt":"2011-05-16T08:00:41","guid":{"rendered":"http:\/\/www.badreputation.org.uk\/?p=4951"},"modified":"2011-05-16T09:00:41","modified_gmt":"2011-05-16T08:00:41","slug":"gamer-diary-rpg-advertising-women","status":"publish","type":"post","link":"https:\/\/badreputation.org.uk\/2011\/05\/16\/gamer-diary-rpg-advertising-women\/","title":{"rendered":"[Gamer Diary] RPG Advertising: Where Did All The Women Go?"},"content":{"rendered":"
It’s a guest post!
Rai <\/strong>got in touch with us on
Twitter<\/strong><\/a> to see if they could do anything about our lack
of posts on gaming (apart from Markgraf’s brow-furrowing loving
critiques<\/a> of
Assassin’s Creed<\/strong><\/a>, natch). “Welcome
aboard!” we said. Here’s the first of what’ll
hopefully be a series of entries in BadRep’s Gamer
Diary.<\/em><\/p>\n
March saw the eagerly anticipated release of
Dragon Age II<\/strong>; the follow-up to
Dragon Age: Origins<\/strong> and
Awakening<\/strong> (along with all the extra DLC that became
available during the interim period).
Dragon Age<\/strong>, for those of you unfamiliar with the
games, is a fantasy RPG in which you guide your character
through quests and the main plotline, battling all manner of
nasty creatures and unscrupulous types along the way. You
gather a team made up of mages, warriors and rogues who may
be human, elf or dwarf, and they help you defeat the forces
of evil.<\/p>\n
One of the key features of games like this is that you can
build your own character: you pick the gender, the hair
style, the facial features, the class (e.g. a mage), and
in some instances you can even pick the voice. I, for
example, have a male warrior elf with ginger hair in
Origins<\/strong> and in
Dragon Age II <\/strong>my character Zakarianna Hawke
is a female, white-haired rogue with a facial tattoo
(you can see a visual of her below left). The
possibilities aren\u2019t quite endless, but
they\u2019re still fairly comprehensive.<\/p>\n
<\/a>Other popular games
that boast this feature include the
Mass Effect<\/strong> series and the
Fable<\/strong> series, both of which I
thoroughly enjoy. I was, however, quite late to
the
Mass Effect<\/strong> party for one very key
reason: I thought you
had<\/strong> to be male. That is to say,
the advertising and marketing for
Mass Effect <\/strong>gave me no inkling
that there was any other option than to be
the character that features in the
trailers and the stills.<\/p>\n
Normally this doesn\u2019t bother me
(pretty much all the games I have ever
played have a male protagonist) but I
read an unfortunate article that
suggested Commander Shepard \u2013
Mass Effect<\/strong>\u2019s
protagonist \u2013 was a bit of a
womaniser. So I wrote it off.<\/p>\n
I then, much later, got a little
overexcited by all the sales after
Christmas in which I saw
Mass Effect 1<\/strong> and
2<\/strong> for a little over a
tenner. I asked my brother what
he thought of them and ended up
buying the games \u2013 turns
out, you can play as a female
character! Plus all the
womanising depends entirely on
the decisions made in-game by
the person directing the
character (again, my take on
Commander Shepard, Drakhoa
Shepard, is just below left
further down). <\/p>\n
This little surprise, combined
with
Dragon Age
II<\/strong>\u2019s recent
advertising prior to its
release, made me wonder why
games that allow you to play
as male or female are only
ever marketed using the
preset male appearance. For
illustration purposes I have
collected a few trailers
courtesy of YouTube:<\/p>\n
From
those
trailers
alone,
would
you
have
any
idea
that
you
can
actually
play
through
as
a
female
protagonist?
If
you
knew
nothing
else
about
these
games,
I
doubt
there\u2019s
any
chance
you\u2019d
be
able
to
guess
the
female
protagonist
option
from
the
advertising.
This
could
be
quite
off-putting
to
gamers
(not
just
female
gamers
either)
as
the
advertising
doesn\u2019t
highlight
the
option
of
choice
that
you
get
in
the
game;
to
be
a
character
that
you
want
to
be.<\/em>
It
certainly
put
me
off:
when
confronted
with
the
limited
information
and
the
possibility
that
the
male
protagonist
was
a
character
I
wouldn\u2019t
be
able
to
stand,
I
chose
to
look
elsewhere.
Even
though,
for
me,
that
elsewhere
was
probably
going
back
to
a
First
Person
Shooter
with
a
male
protagonist:
at
least
most
of
them
don\u2019t
talk,
and
you
forget
the
character
when
you\u2019re
facing
down
hundreds
of
Replica
soldiers
or
when
a
Necromorph
just
came
bursting
out
of
an
air
vent
to
tear
you
to
pieces.<\/p>\n
<\/a>I\u2019m
not
trying
to
fault
these
RPG
games
here,
though
they
do
all
have
some
downsides
–
I\u2019m
just
wondering
why
the
distributors
and
the
marketing
bods
decide
to
exclude
one
whole
section
of
their
demographic
in
one
swoop.
I\u2019m
sure
there
is
some
(weak)
reasoning
to
do
with
demographic
statistics
and
some
blanket
statements
about
who
buys
these
games,
but
surely
that\u2019s
wearing
a
little
thin
by
now?
I
certainly
got
sick
of
seeing
the
preset
male
character\u2019s
smug
face
in
all
the
Dragon
Age
II<\/strong>
trailers.<\/p>\n
Well,
if
we
look
over
at
Blizzard<\/strong>
and
some
of
their
teasers
for
Diablo
III<\/strong>
(coming
out
later
this
year)
then
there
are
some
positive
developments
on
the
horizon.
They\u2019ve
begun
releasing
trailers
relating
to
each
\u2018class\u2019
of
character
for
the
upcoming
game
–
all
of
which
can
be
played
as
a
male
or
female
version
\u2013
and,
most
importantly,
they\u2019re
telling
us
all
about
it
in
their
advertising!<\/p>\n
Demon
Hunter
and
Wizard
are
two
of
the
classes
you
will
be
able
to
play
as
in
Diablo
III<\/strong>;
the
others
are
Monk,
Barbarian,
and
Witch
Doctor.
The
latter
three
are
automatically
presented
as
male,
but
Demon
Hunter
and
Wizard
are
automatically
presented
to
us
as
female
on
Blizzard\u2019s
website
for
Diablo
III<\/strong>,
despite
the
fact
all
five
classes
can
be
played
as
either.
It
is
interesting
as
well
that
at
BlizzCon2010
the
19
minutes
of
gameplay
footage<\/a>
included
in
the
press
kit
featured
both
the
female
Demon
Hunter
and
Wizard
as
the
protagonist.<\/p>\n
Clearly,
then,
not
all
RPG
gaming
advertising
is
male-centric,
and
hopefully
more
companies
will
start
to
follow
down
the
path
that
Blizzard
is
taking
\u2013
showing
the
audience
the
variety
that
is
available
in-game,
instead
of
just
marketing
it
at
male
gamers
and
assuming
female
gamers
(should
such
a
fabled
beast
exist
\u2013
haha!)<\/em>
aren’t
going
to
get
offended
at
being
ignored
or
forgotten
about.<\/p>\n
They
are,
as
I
mentioned
earlier,
all
good
games
(Fable<\/strong>,
Dragon
Age<\/strong>,
Mass
Effect<\/strong>)
so
don\u2019t
let
the
advertising
put
you
off
playing
them,
but
equally
let\u2019s
not
resign
ourselves
to
the
notion
that
male-centric
advertising
will
never
change.
It
is
changing;
it
just
happens
to
be
very
slowly.<\/p>\n
\n
\n
\n