{"id":3188,"date":"2011-02-08T09:00:28","date_gmt":"2011-02-08T09:00:28","guid":{"rendered":"http:\/\/www.badreputation.org.uk\/?p=3188"},"modified":"2011-02-08T09:00:28","modified_gmt":"2011-02-08T09:00:28","slug":"assassins-creed-postscript-and-haystack-challenge","status":"publish","type":"post","link":"https:\/\/badreputation.org.uk\/2011\/02\/08\/assassins-creed-postscript-and-haystack-challenge\/","title":{"rendered":"Assassin\u2019s Creed: Postscript (and Haystack Challenge)"},"content":{"rendered":"
So it turns out that the Brotherhood really
are<\/em> watching you.<\/p>\n
I rolled in to work today, sleep-deprived and with a quiff resulting from
three days’ worth of hair product build-up, to find that the
Ubisoft Workshop had linked to my previous post about sex
Assassins<\/a>.<\/p>\n
Now, I’ve told you previously that the
Assassin’s Creed<\/strong> franchise is my opiate. As anyone who
has met me can confirm, the mere brush upon the subject of the games is
enough to send me into a dreadful foam. My boss’s son, a kid of
only 11, paled when subjected to my enthusiastic anecdotes of dumping
masses and masses of dead guards into haystacks. I’m
stupid <\/em>over it.<\/p>\n
Imagine my delight, then, when I found out I’d been linked to
by the
Ubisoft Goddamn Workshop!<\/em> Imagine the shrieking. Imagine
the foaming. Imagine the looks on my poor, long-suffering
co-workers’ faces as I explained the situation to them in
what increasingly became a sort of hyperactive semaphore. Ubisoft
Workshop!! Where most of my paypacket goes each month! Where you
can, for the princely sum of five Canadian dollars, order a copy
of the spin-off comic
Assassin’s Creed: The Fall<\/strong> and have it arrive
on your doorstep in an Ubisoft envelope
and then die of glee.<\/em><\/p>\n
You know, hypothetically. Er.<\/p>\n
Anyway, I’m pretty chuffed. But I think, therefore,
that’s it’s time to iron out a few kinks and go
into the depth I couldn’t plumb in my first article
because I had a wordcount to stick to and a point to make.
Ready? Good. Let’s go.<\/p>\n Characters get to leap over other
things. Pawns get to wear silly hats that look a bit like
nipples.<\/p><\/div>\n \n
I still haven’t played
Assassin’s Creed: Brotherhood<\/strong>, yet. I
know,
I know<\/em>. I’m spewing all of this from the
stand-point of someone who’s mashing contentedly
through
Assassin’s Creed II<\/strong> like a boss and
is wondering whether or not we’ve been treated
to a better representation of women in the next
one.\u00a0 Reasonable, no?<\/p>\n
My boyfriend, bless him, bought me the Extra Super
Mega Ultra Holy Shit A Box Edition of
AssCreed BroHo<\/strong> for Christmas, and in
the extremely ostentatious box, you get picture
cards of all the character classes! After
wrenching myself down off the ceiling, I was
extremely pleased to note that quite a few of the
classes that you get to spew forth into the
throats of Templar Scum are indeed ladies, and not
all of them are courtesans. This is good. We have
a nice library of stabby-bastard women to chose
from, and they’re believably solid and
real-looking, and I’m totally convinced that
they could fuck guards and Templars up just as
well as everyone else you’re given to play
with.<\/p>\n
I’ve also had fellow Screed Freaks telling
me that, it’s okay!\u00a0
Brotherhood<\/strong> is awash with gender
equality and I’ll love every minute of
it (what am I, some kind of gender equality
bomb?) (no wait, that is EXACTLY what I am)
– but the Assassins you recruit and send
on missions aren’t characters in their
own right, are they? These are wordless,
voiceless pawns that you fling merrily into
the faces of your enemies. The female
characters <\/em>in Screed are still
looking rather few and far between.<\/p>\n
There are a few bit-parts in the
historical Animus sections in
Assassin’s Creed II
<\/strong>(I’m sorry, people who
haven’t played the game;
you’re just going to have to keep
up) and there certainly appears to be a
recurring theme of everyone shagging
Ezio.\u00a0 Which, I’m going to
have to admit, I would (he probably
likes boys too, right?) but it is really
amazingly prevalent.\u00a0 That said,
there
are <\/em>a couple of female
characters in
Assassin’s Creed II<\/strong>
that delighted me
out of my fucking tree<\/em>. I
was deeply heartened to see
Caterina
Sforza<\/a><\/strong> and was
even more heartened to see that
her backstory’s in the
database. She’s brilliant!
Her story is at once completely
heroic and deeply upsetting, and
I’d begin a rant right now
about how many strong,
independent women in history and
fiction have often run the risk,
or faced the reality, of sexual
assault at some point or other,
but I think that’s an axe
we all have to grind
(right?).\u00a0 But yes;
she’s
intense<\/em> and I’m
really glad she’s in the
game with as much face time as
she gets, because now a whole
generation of people will know
about her who may not have
done previously.\u00a0
Yes!<\/p>\n
Rosa<\/strong>, a
bit-part thief in…
the Venice section, if I
recall correctly, has the
potential to be amazing,
too – but this is
undermined somewhat by the
fact that the first time
you meet her? you have to
rescue her. I mean, come
on. The only person I want
to see Ezio rescuing,
knight-to-the-aid-of-a-damsel-style,
is Leonardo. But
that’s probably just
me.<\/p>\n
The main characters that
we get to see actual
progression and agency
from – and not
just flavour – in
are the ones that
aren’t in the
historical sections.
I’m talking
Lucy
Stillman<\/strong> and
the fucking brilliant
Rebecca<\/strong>,
and I was a little
bit sad that
Assassin’s
Creed II<\/strong>
gives us far fewer
outside-the-Animus
sections for us to
enjoy her in! I
want a spin-off
game of just her,
kicking people in
the face (which
she notably never
does) and forming
emotional
attachments to
machinery.<\/p>\n
Assassin’s
Creed II
<\/strong>does
some things
wrong
(it’s
quite a lot
like a
courtesan-and-victim
smorgasbord,
and anyone
arguing that
“that’s<\/em>
what women
were
<\/em>in
those
days!”
will get
an
internet
punch,
because
they
weren’t
and to
assume
otherwise
is
stupid<\/em>)
and some
things
right
(REBECCAAAAAA,
REBECCA
I LOVE
YOU
REBECCAAAA,
SHAUN
AIN’T
GOT
NOTHING
ON ME,
REBECCAAAAA,
etc.),
and is
certainly<\/em>
doing
a
whole
lot
better
than
the
first
game,
which
had
Lucy
and
Maria,
the
Robert
du
Sable
cosplayer
and…
well,
that
was
that.<\/p>\n
And
then
Brotherhood<\/strong>,
apparently,
does
it
all
better
again,
<\/em>and
I
am
deathly
excited
to
see
how,
given
the
mixed
success
of
the
previous
games.
This
franchise,
as
I
will
shout
until
I’m
blue
in
the
face
to
anyone
who’ll
listen,
is
one
that’s
going
from
strength
to
strength
and
is
(perhaps
most
importantly)
the
child
of
people
who
give
a
shit
about
representation
and
who’s
playing
their
game
–
as
my
previous
article
getting
picked
up
on
shows.
I
just
wanted
to
reassure
you
that
Assassin’s
Creed<\/strong>
isn’t
a
franchise
swamped
and
blinded
by
the
Frank
Miller
Effect
wholesale.
Don’t
rule
it
out.
And
especially
don’t
rule
it
out
where
the
Brotherhood
can
get
to
you,
because
they
will<\/em>.<\/p>\n
<\/a>
\n