Granny’s Dancing On The Table<\/em>.<\/strong><\/p>\n
“The story universe emerges from the story about Eini, a
lonely girl who grows up outside society. She feels
unconnected and she doesn\u2019t belong anywhere. But she has
a big imaginative world, and fantasizes about her granny. She
runs away from home and goes on a journey to discover the
world, but she also starts to discover herself, her sexuality;
she finds some people where she can belong. All the time, her
granny is some kind of spirit, watching over
her.”<\/p>\n
<\/p>\n
This is an obvious one – why
grannies?<\/strong><\/p>\n
“We need them. I need them. They are invisible, in
the history, in the culture of today, in my everyday life.
If you don\u2019t have a direct relation with your own
granny, there are not many places you meet
grannies.<\/p>\n
In Granniverse, the Granny is a metaphor for some things
that gets lost in our society. We all have Grannies, we
all have stories and feelings about our Grannies, but
still old women are made almost invisible in our society.
What consequences will this have, which part of our
history has been lost because of this? What would happen
if that changed? Would life for young men and women of
today, or tomorrow, be different?<\/p>\n
By playing with the concept of Granny and the meanings we
give it, we aim to inspire both the imagination and the
reality of the possible answers to these questions.<\/p>\n
Granniverse can be seen as an experiment to make always
existing, but invisible parts of society
visible!”<\/p>\n
<\/p>\n
Did you have a good relationship with your own
grandmothers? <\/strong><\/p>\n
“I hardly met them. And this is a big loss in my
life. My grandmother on my fathers side died when I
was 11, and I only met her a few times. My grandmother
on my mother’s side, the same. I grew up very
very isolated myself, that\u2019s why I didn\u2019t
meet them. I think that\u2019s why I tell this
story.”<\/p>\n
<\/p>\n
Elderly women are often stereotyped as crones or as
sweet old biddies. Why do you think there are so few
representations of old women as
individuals?<\/strong><\/p>\n
“I think it\u2019s because we don\u2019t
meet them naturally in our daily lives. Many old
people are at homes for old people, and we have a
way to separate people from each other – due
to their age. And especially old women lose a lot
of attention, they are not counted anymore, and I
think this is because we have too few role models
in the history. And also, many young women live
all their lives as objects, and not as
subjects.”<\/p>\n
<\/p>\n
We heart grannies, but a lot of our heroes are
elderly women without children (like Miss
Marple<\/a> and Lolly
Willowes<\/a>). How much is your project
specifically about the relationships of women
with their grandchildren? <\/strong><\/p>\n
“It\u2019s crucial. Because it\u2019s
about young people’s need of older
people, but also the cool, unmarried woman has
already some kind of status, in a way that the
granny doesn\u2019t. But it doesn\u2019t have
to be the biological granny. I could maybe
borrow someone’s granny, ’cause in
the end this project is about how we are all
connected, through history, through time,
through biological bonds, and just because we
are humans.”<\/p>\n
<\/p>\n
We also love the sound of Granny Day! What
are your hopes for the day and what it will
mean to people?<\/strong><\/p>\n
“I hope that people will get a
closer relationship to their grannies all
days of the year. Granny Day is all the
time!! But it\u2019s also great to have
one day when people can celebrate and
think of their grannies, and the grannies
of the world \u2013 the backbone of
humanity \u2013 a little bit
more!!”<\/p>\n
<\/p>\n
Why did you decide to include a game in
the mix? What’s it
like?<\/strong><\/p>\n
“I wanted us to make a game with
a deep meaning and where you challenge
yourself creatively! The game will be
a 2D, psychological adventure game
where you go deep into the
subconscious minds of your game
characters to find the solution to
their problems, ’cause this
project is a lot about the deepest
places in us. And since we want to
make this project as interactive as
possible, a game was the obvious thing
to do!”<\/p>\n
<\/p>\n
We reckon this is an exciting project
with a noble aim. Plus: Grannies! :D
But in order to get off the ground,
Sk\u00f6ld needs to raise $50,000 by
the first of June. She’s
already got over $13,000 pledged,
but she needs your help \u2013
please back Granniverse on Kickstarter
<\/a>now.<\/strong> As Team Granny
says:<\/p>\n
We invite the audience to take
part in Granniverse,
economically by crowdfunding,
creatively by telling their own
stories about their own
Grannies, uploading filmclips,
sound, pictures and music and
socially by collective
distribution. By creating,
financing and distributing in
collaboration with the audience
we want to change the landscape
of film production and film
distribution.<\/p><\/blockquote>\n