diablo 3 – Bad Reputation A feminist pop culture adventure Tue, 16 Oct 2012 08:22:12 +0000 en-US hourly 1 https://wordpress.org/?v=5.6 37601771 [Gamer Diary] What I’ve been playing… September 2012 /2012/10/16/gamer-diary-what-ive-been-playing-september-2012/ /2012/10/16/gamer-diary-what-ive-been-playing-september-2012/#respond Tue, 16 Oct 2012 08:21:37 +0000 http://www.badreputation.org.uk/?p=12504 First off, my apologies for being so late with this edition of Playing!  I work in a university, and the arrival of freshers and term starting again has made everything a little hectic. My secondary reason is that of the two new games I was playing in September, I still haven’t finished either, and I didn’t want to give half-prepared reviews.  However, as time drags on I feel I must bring you something!

So I bring you a short and sweet look at Torchlight 2  and some interesting developments re: Booth Babes.

Torchlight 2 is an adventure RPG that has a slightly more cartoon-like presentation than big-budget rivals like Diablo III. Despite this, it’s been a huge success.  It allows a lot more freedom than D3 does when levelling up your character with skill points, and there’s character points to spend where you want, not just automatically assigned.  There’s a great variety of skills to play with to suit your play style and your character.  I’m currently playing through as an Engineer, and although long-range weaponry is an option I’m sticking with my two-handed melee weapons because I much prefer bashing my way through enemies.  That’s my example, but as I mentioned, I have yet to finish the game (or test the other classes out) so all I can do is advise you on what I know so far.

My favourite feature of the game is one’s pet.  There’s more choice in this game than the first as to what species of pet you have – I picked a ferret for the novelty – and being able to dump items in Professor Furzl’s inventory when mine is full is like a gift from the gods of gaming.  No longer shall you agonise over which rare item to pick up with only one space left in your backpack! Even better, you can send the pet to town with a bag full of junk, and he’ll return to you – wherever you are – with some lovely gold coins.  Best feature ever.

The final plus-side I’ll bring for you today is Torchlight 2‘s price: £15/$20, which is half (or less) than what you’ll be paying for the big-budget, AAA+, giant developer titles (I think I paid £35 for Diablo 3 on release).  The smaller price doesn’t give you any less enjoyment, I’ve found.  It’s a great title with brilliant features, and comes in at a decent price.

Now, a brief word on Booth Babes

 
You probably know what I’m on about here; you go to a show or an expo, and the companies bring scantily clad women to sell their games.  It’s insulting to the gamers and there’s a lot of bad press about how these women are treated, too.  Well, as of next year’s show the Eurogamer Expo here in the UK will be formally enforcing a ban on booth babes.  Frankly, I am glad, but I fear that those people who really don’t get the message will still try and sell their games with a little T&A.  We will have to see what happens next year, but from my point of view, and that of others I’ve spoken to on this topic, it’s a step in the right direction!

Hopefully by the next post I’ll have completed at least one playthrough with Borderlands 2… which, as I suspected it would be, is a secret feminist game.  More later!

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[Gamer Diary] – What I’ve Been Playing… May 2012 /2012/06/08/gamer-diary-what-ive-been-playing-may-2012/ /2012/06/08/gamer-diary-what-ive-been-playing-may-2012/#comments Fri, 08 Jun 2012 06:29:22 +0000 http://www.badreputation.org.uk/?p=11110 As promised, I actually played games this month! I started off with Portal 2‘s Perpetual Testing Initiative (which I mentioned last month) I tried my hand at the Puzzle Maker to make a few test chambers.  You may notice from my efforts that I might, maybe, possibly, probably, harbour a teeny love of Deadly Goo.  Having attempted to use Valve‘s Hammer Editor in the past to make maps for Portal 2, I can say that the new in-game Puzzle Maker is much simpler.

Obviously the simplicity has benefits as well as negative points: it’s simpler to use, so therefore more of the community can try their hand at map-making for an extremely popular title.  This is demonstrated by the fact that since the Puzzle Maker has been available, the number of Steam Workshop files for Portal 2 has shot up to nearly 100,000 (by comparison, Team Fortress 2 has close to 5k and Skyrim just over 7k)1 despite being the newest edition to the Workshop repertoire.

Screenshot of a test chamber from Portal 2 by the author.

My first test chamber for Portal 2

The negatives, I feel, come with the restrictions you face with what is available to you in the Puzzle Maker: e.g. you can’t add extra doors for staged testing.  Plus, try as I might to create things exactly as I imagine them in my head, it never seems to be quite right as not all the tools are available to you.  The solution here would be to learn how to use Hammer properly… but for a lot of fans that’s a bit too confusing to contemplate.

So, you may be wondering why my production of test chamber blueprints stopped mind-May… the answer is Diablo 3.  This hit internationally on May 15th and domestically (in the UK) May 18th.  After some very irritating cock-ups from various pre-order suppliers, I eventually got my hands on it for the UK release date.

I must say I’m sort of glad I didn’t get a copy until May 18th as Blizzard had some serious issues on the international release. Let me explore these. D3 is both single and multiplayer but you have to be online all the time, on Battle.net’s servers even to play on your own.  No, it doesn’t make sense to me either.  Couple that with the fact that their servers clearly weren’t ready – nor capable – of handling the volume of people trying to connect.  Again, just to play single player.

Error 37 screengrabs were plastered all over the internet as eager fans were raging at Blizzard.  That’s not to say I didn’t escape: I’ve had three instances since I got the game where I’ve been unable to play because the damned servers were having a tea break (or eating themselves, I dunno) with Error 35 taking out the game on May 20th for over 9 hours and Error 37 rearing its ugly head again nearer the end of the month (Error 35 = servers down for maintenance; Error 37 = servers are busy).

That’s the one major drawback of the game.  The interwebs have been awash with rumours of an “offline mode”, but whether Blizz decide to actually do it or not only time will tell.

Enough of that.  The game itself is great fun with brilliantly detailed graphics and fun attacks for all classes.  This is the first RPG of this type (the hack’n’slash) that I’ve actually finished – albeit only on normal difficulty – and am now going through it again to try and find better loot (so far unsuccessfully).  The fact that I haven’t got bored yet is praise in itself as I do have a tendency to just wander off despite all my intentions to play through as every class and on every difficulty.  Again, time will tell if I do end up admitting defeat.

Blizz have done OK with the female characters; yes, they start off fairly under-dressed but so do the male counterparts.  My one criticism is the fem-Demon Hunter’s boots… why would you wear heels (at all!) to fight the prime evil?  Seriously.  Oh, and the occasional armour vs. cleavage fail is a given.

In between my battling of evil I made a brief foray into the world of the mod.  The mod in question is Centralia: Part 1, which is the opening sequence of a game developed as a mod for Half Life 2: Episode 2.  I’ve written a more general review over here but I felt it worth a mention as a) it doesn’t involve shooting guns or killing things and b) yeah, OK, my brother is one of the devs.

The idea behind it is (I paraphrase) “to make creepy places fun”, so they’ve taken an extraordinary story from real life (Centralia, PA) and added some more spooky to the mix.  Even though it’s pretty short for now, it still managed to make me jump a couple of times.

A still from the beginning of Centralia

It is a genuinely interesting concept for a game and I’d quite like to see where it goes, but to do that I first have to persuade my bro to set up a KickStarter fund, then he has to get funded through it.  Blah, blah austerity etc.

Tropes Vs Women in Games: a cool thing for you to throw money at

As I’ve mentioned KickStarter, we here at BR had this drawn to our attention.  Tropes vs. Women in Video Games is the brainchild of Anita of Feminist Frequency who is hoping to make a series of films based on, well, tropes of women in video games.

“The series will highlight the larger reoccurring patterns and conventions used within the gaming industry rather than just focusing on the worst offenders.”

This looks promising, and who here wouldn’t want to get paid to play games and make films about it?  Exactly.

Next Month:

There will be Max Payne 3 – as the PC edition got delayed so it didn’t have to do battle with Diablo 3 – and probably (finally) some AC: Revelations as I now have a copy waiting for me.  I suspect there will be more but I haven’t thought that far ahead yet!

But! Before I go, an Assassin’s Creed note…

Just quickly, this has just popped up on the internet: promise of a female protagonist in an Assassin’s Creed title!  It will be a “companion game” to AC3, subtitled Liberation, but will only be on the PS Vita.  Borderhouse (follow the link) say:

What’s interesting and exciting is that the protagonist of the game will be a woman of color named Aveline.

Admittedly, yes, that is pretty interesting – and awesome – but being me I have to push the cynic buttons and raise two points. First, we’ve talked about this before, and I will keep banging on about it until it surfaces for definite: is this the “her” Juno mentioned at the end of Brotherhood?  This mysterious lady-assassin that Desmond has to find before he can defeat the Templars?  My guess is: no.  If it’s running concurrent to AC3 he can’t have found her yet as, surely, her story comes after his ends (after another three games).

Secondly, PS Vita?  Really?  An over-expensive handheld with few titles and not nearly as many users as Xbox 360/Ps3/PC?  That’s where you decide to premiere your first femprotag of the franchise?  You don’t think that’s a little bit sidelining?  I suspect the peeps over at Ubisoft are expecting only the die hards to buy it, which means they aren’t too bothered about offering up a viable femprotag for the mainstream just yet.

Or, maybe they’re testing the waters for the Elusive Female Assassin that will save the world.  Or, maybe Aveline is “her”. Prove me wrong, Ubisoft, please!

  1. as of 9am, 31.05.12
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[Gamer Diary] – What I’ve Been Playing… April 2012 /2012/05/09/gamer-diary-what-ive-been-playing-april-2012/ /2012/05/09/gamer-diary-what-ive-been-playing-april-2012/#respond Wed, 09 May 2012 08:00:59 +0000 http://www.badreputation.org.uk/?p=10776 Short answer? Not a lot. I find myself in the post-epic lull that tends to happen to me after I’ve powered through a great big game all the way through – I end up just being a bit frazzled. This has lasted longer than usual, possibly because I find myself in the odd position of having actually read a book. That sounds much more self-condescending that it ought to: what I mean is that I am terrible at finishing books – there’s a good 10-20 half-read titles populating the shelves here. This month however, I got through a whole one, from start to finish, but this may just have something to do with my new job (in a library).

Why am I babbling about books? Because I’m trying to explain, as best I can, why I haven’t done much gaming this month. Or, at least, not much that I can bring new content to you with. There was some more Kinect – my parents are better at the bowling game than I am – and some other little bits and pieces like a quick foray onto Team Fortress 2 to craft weapons and hats.

So, my apologies for the brevity of this post! What I did play was Portal 2, on the ‘Play Day’ that marked the one year anniversary of its release. I thought it’d be a good thing to write about, so I did a Google and it turned out we (BadRep) are the second result when you search for “Portal 2 feminist”.

A screen shot of a Google search results for term "Portal 2 feminist" and a link to a Bad Reputation article as the second in the list.

Look! There we are! Second in the results!

I also had a gander at that top link and presented my counter-argument over on my own blog here, which some of you who follow us on Twitter might have already seen.

I didn’t want to simply regurgitate what I’ve already written elsewhere all over BR, which is why this is such a short post, but if I may, I’ll show you what I’m excited for in the upcoming Gaming Future.

Later on, there’s also Borderlands 2 which I’m looking forward to, and Crysis 3 but I have to finish Crysis 2 first – oops! I’ll also endeavour to play something a bit less, er… shooty and more casual, for those of you out there who don’t really do the FPS thing. Hopefully I’ll get some new tech over the summer to help on that front.

I’ll also be writing up some interesting posts about humour and gender in games, and I might do some ‘case study’ style posts on some of the prominent female characters out there. I’ll do my best to bring you more exciting tales next month!

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