bioware – Bad Reputation A feminist pop culture adventure Wed, 18 Apr 2012 09:00:56 +0000 en-US hourly 1 https://wordpress.org/?v=5.6 37601771 [Gamer Diary] Mass Effect 3 /2012/04/18/gamer-diary-mass-effect-3/ /2012/04/18/gamer-diary-mass-effect-3/#comments Wed, 18 Apr 2012 09:00:56 +0000 http://www.badreputation.org.uk/?p=10598 Yep. That Game. That Ending. And all that commotion. There’s very little need to introduce the game, or the franchise. I’m going to take a wild guess that you’ve all probably heard of it. I alone have mentioned it in almost every post I’ve done since the start of the year. If in doubt, check out the Mass Effect Wiki for all and every query you may have.

I will try not to be too exclusive in my content here, so I’ll try to avoid anything that you won’t understand unless you’ve played the game, and I’ll be focussing on the game through a feminist lens. That’s what we’re trying to do over here, after all, right? One last thing to say is… SPOILERS.

A red background with large, white, capital letters across the middle that reads: "Spoilers"

"Through me, into the city full of woe; through me, the message of eternal pain; through me, the passage where the lost souls go." Yep, that's what happens if you don't heed the warning of the Spoiler Klaxon... "all hope abandon, ye who go through me."

Enough with the dramatics! To the game!

Technology, mechanics & gameplay

I thought I’d get this out of the way as I reckon there’s very little feminist critique one can offer on this side of things. I played on a PC, so some of my concerns won’t be shared with console gamers, most obviously the power required in your machine to play the game. As a PC gamer, you have keep your technology up to speed with new titles, but console versions come as-is to the standardised specifications of the machines. My computer isn’t the fastest, or the most hardworking – it’s actually just a dual-core with one graphics card, several series behind the most recent, not for lack of will but for lack of cash. Keeping a PC up to date is expensive.

My reason for telling you that is so I can tell you how well my absolutely-not-top-of-the-range PC handled a brand new, heavy-hitting title like Mass Effect 3. “Not too bad” is the answer. At times, faces looked a mite too angular, but I had no problems running the game at all.

The game mechanics are almost the same as the were in the previous instalment, and although they can be a bit frustrating to get used to for the first time, they work well within the context of the game. I have heard complaints on the overuse of the spacebar – that it is assigned to far too many actions – and although I had no issues with it, my partner did, so I suspect it’s a personally variable thing.

Combat has been streamlined slightly since Mass Effect 2, and you still have to learn how to fight with each different class you can choose for Shepard. For example, I played through first as an Adept, who enjoys a lot of long-range Biotic powers, so you don’t always need to leave cover and use guns; then I started in a different class and had problems adapting to the new style.

Some Femi-Relevant Content

As much as I could, I shouldn’t spend my entire word count talking about mechanics and gameplay here, so we’ll move on. While playing the game I had a little list of things to look out for that I could critique or criticise, and honestly, there wasn’t much I could pick out. You don’t get treated differently if you’re a male or a female character. The only notable difference I found was in a conversation with the female Krogan, Eve/Bakara, in which she says “we’ll show these men how to do things!” (or similar) if you’re a ‘FemShep’, but not if you’re male.

The only sexism we see comes from the Krogans; Urdnot Wreav claims that Eve is his and that she is obliged to father all his children as he rescued her. Eve, however, is having none of it. That’s good. Eve is awesome.

One issue many players had with Mass Effect 2 was the fact that if you wanted the ‘Romance’ achievement you had to initiate a heterosexual relationship. This has been addressed – you can now gain the ‘Paramour’ achievement through any (albeit still sexual) relationship. There are a more visibly present non-hetero characters too: at one point you console your shuttle pilot who is upset over the death of his husband. It’s never shown in a “LOOK OVER HERE! I’M GAY! HAPPY NOW?!” manner; it’s much more realistically handled in that a character may mention something that discloses their orientation, but ultimately all questions of the personal kind are of little consequence in the face of the impending problem of Total Annihilation Of All Life In The Universe.

I was very happy not to have any feminist niggles or femirage over the game – perhaps that does somewhat diminish my options for what to write for this, a feminist, blog! The best thing that I can say is that it is quite feminist-friendly and the only things I could suggest improving would be the inclusion of non-binary genders and equal cutscenes-for-sex with all races/species (I got no sexy cutscene for my (F)Human-(M)Turian coupling, but one trailer shows a (M)Human-(F)Human sexy cutscene).

The Ending

Before I conclude, I was content and pleased with the ending. Apparently, I may be in a minority there. My partner, for example, hated it. Basically – EPIC SPOILERS, look away now if you don’t want this detail! – pretty much everyone dies. BioWare went to town on the deus ex machina mechanism here. Yes, Shepard pretty much dies no matter what you do.

I was happy with that. I thought BioWare were very brave to stick behind such a potentially contentious ending, and they enacted it beautifully. Many on the interwebs were in uproar, and appeared to successfully bully BioWare into announcing that they’ll be producing alternative endings. I suppose it was difficult to respond to fan requests for a FemShep trailer, then stonewall on the Ending Issue, but it would’ve been nice if they’d held their ground and kept a smidge of artistic integrity.

But in some ways, it turns out now, they did. As the ‘Extended Cut DLC’ has been announced, BioWare has made a new statement that clarifies this will not be “…a re-imagining of the ending or a new ending.” HOORAY!

I fear the pressure of BioWare’s pact with the evil giant EA was involved in their decision to cave, however partially: after all, EA like money, and undoubtedly they can see the potential for Extra Content that a fervent fanbase will definitely pay for.

The Verdict

If we ignore the Ending Issue, I’ll give it a solid 9/10. I’d still give it that with the ending, because I liked it, but I understand how others might knock it down because of it, which is a shame – it’s a great, well-constructed and well-told story that happens to be a game.

I predict that this will not be the end of Mass Effect, as BioWare have stated, but it probably should be. Shepard died and saved the universe; that’s a good ending. The last thing you see and hear before the credits roll is a young child asking their grandfather if they can have ‘one more story’ about ‘The Shepard’. And Grandfather says that it’s getting late, but agrees to tell one more story…

Screencap from ME3. A wintery landscape scene with two shadow figures of an adult and a child. The adult is pointing towards the sky.  In the night sky there is a large planet and a smaller planetary body. Image (c) BioWare/EA, shared under Fair Use guidelines.

Just one more story...

]]>
/2012/04/18/gamer-diary-mass-effect-3/feed/ 4 10598
[Gamer Diary] Mass Effect 3: Presenting a fairer image? /2012/03/26/gamer-diary-mass-effect-3-presenting-a-fairer-image/ /2012/03/26/gamer-diary-mass-effect-3-presenting-a-fairer-image/#comments Mon, 26 Mar 2012 08:48:49 +0000 http://www.badreputation.org.uk/?p=10385 As is no secret, the final instalment in the Mass Effect trilogy was released on 9th March after months of buildup and anticipation. People weren’t just excited to see what would happen – Bioware & EA also caused a bit of a stir with their marketing this time around. Here I’m going to look at trailers and the game’s packaging to see whether the good-fuss about their efforts to make a more gender-balanced campaign is well-deserved.

Meet the Shepards

The Trailers

You may remember that when I first burst onto the pages of BadRep I was talking about RPG advertising and the distinct lack of women in these trailers, despite the games’ built-in capability for you to play as a female protagonist. I mentioned Mass Effect advertisements, and no sooner had I criticised them than they announced they’d make a ‘FemShep’ trailer and let the fans vote on what she’d look like. So I thought it’d only be right to address the marketing of ME3 before I tell you all about the game itself.

The first glimpses we saw of Mass Effect 3 didn’t show a female Shepard; actually, they barely showed a male Shepard either (but he was still there) – we were simply teased with the knowledge that the war was coming to Earth. Notably, the voiceover doesn’t say “if he doesn’t bring help” but just says “Shepard” to avoid any issue of gender. But then you see male Shepard… so, er, kinda redundant there.

When they first showed everyone FemShep, to me, the trailer didn’t have the same production quality that it could have had, but they made this up with later offerings, such as those below.

Next we have the Take Earth Back pair of trailers; one male and one female. These two did good. They’re the same, just with a different version of Shepard in each. There’s no making one look cooler, or more badass, than the other, and that’s great. The pity is, though, that TV channels didn’t really seem to pick up FemShep’s version – I only ever saw the male version being broadcast.

Then we get to launch day and they start pushing the ‘Launch Trailer’, and as far as I can discover, there’s only one version: Male Shepard (or BroShep)’s version. This might not be too bad; there’s a lot of female characters shown – Ashley, Liara, Jack, Miranda etc – and that’s more than a lot of games can say at the moment. The thing that ruins it, though, is the (totally unnecessary) sex snapshot of Shepard bedding Ashley, who is the woman fighting beside you in the T.E.B. trailers I linked above.

Of course, it could be argued that having that in the trailer shows how you can romance your team-mates if you so desire and that it’s an all-inclusive RPG experience. But it really isn’t necessary and is completely discordant with the rest of the trailer.

The Packaging

Here I can only talk about my box when it arrived, so there may have been people receiving differently presented games. When my game arrived the sleeve insert (that paper thing that slips under the plastic on the box) was displaying a proud BroShep on the front and back. I was a bit disappointed as I’ve never really thought much about Template BroShep’s appearance as part of my gaming experience.

It wasn’t until I had to insert Disc 2 while loading the game that I discovered FemShep hiding underneath the disc! The cover is reversible, so you can have FemShep on the front and on the back (though the screenshot inserts are still BroShep) if you take the insert out and flip it around. Obviously, I did this immediately so I didn’t have to look at his smug face anymore. The reversibility is great, but you have to realise it’s available and then you have to do it yourself.

Have they done well, then?

I think they have, but there’s a bit of improving yet to do – not for Mass Effect, as the trilogy is now complete, but for other titles following in its footsteps.

The male interpretation of an either/or, binary choice, RPG protagonist is still the default in marketing, it seems. There may well be more male gamers buying these titles, but that doesn’t mean they wouldn’t want to see all a game can offer.

I’m really very pleased that the marketing strategy has improved – at least for this game – and I’m hoping it’ll continue to do so for other releases this year and in the future. It is a real treat to see FemShep kicking some bottoms in that Take Earth Back trailer, and I hope we’ll see lots more awesome female protagonists to come.

As a side note: for those of you waiting to see a review, it’s coming – I’m just being extra thorough. And yes, I will talk about that ending and the ensuing furore.

]]>
/2012/03/26/gamer-diary-mass-effect-3-presenting-a-fairer-image/feed/ 1 10385
[Gamer Diary] BadRep goes to Eurogamer /2011/10/03/gamer-diary-badrep-goes-to-eurogamer/ /2011/10/03/gamer-diary-badrep-goes-to-eurogamer/#comments Mon, 03 Oct 2011 08:00:45 +0000 http://www.badreputation.org.uk/?p=7611 Picture shows two wristbands, one saying 'VIP Press', on top of two Bad Reputation business cards.

Yessir, that does say VIP!

That’s correct, folks!  I trundled my way down to London last Thursday to insert myself into a world of new and upcoming games, developer sessions and general geekdom.  What’s even better is that Eurogamer were kind enough to give me a press pass to do so, and now, my dear readers, you get to hear all about it!

First of all, this post right here is going to be a general look at the whole experience, and I’ll give you some insight into what else I have in store for you in later posts.  Simple as that, really!  Shall we get started?

As I had to travel down from our second city in the morning I didn’t get into the Expo until close to midday. Even so, with a little ticket with the words “Press Pass” on I still got in without issue (even if they did give me the wrong wristband).  My brother had come along for the Thursday and was already inside, so I had a task trying to locate him.  In the end I gave up and darted straight to see Rage (coincidentally, so did he) as I am a mild id Software fanboi… don’t tell anyone!

After that I went to visit Special Effect‘s World Record Attempt and did my practice run – you’ll be hearing more about this in a dedicated post – in which you have to complete a racing track using nought but your own eye movements.  These guys were there trying to raise awareness for gamers with disabilities who need modified controls to enjoy the world of gaming.  Very admirable, indeed.  I had a nice chat with one of them on the Friday and I will be urging you all to give them a shout however you can.

After a bit of milling around I headed up for my interviews with Trion Worlds on their games Rift and End of Nations.  I had a good hour between the two and some interesting responses to questions, but you’ll have to wait for the interview posts to hear more about that.

Over the course of the two days I also got round to playing quite a few of the big names like Skyrim, Mass Effect 3, Battlefield 3 and CounterStrike: Global Offensive, as well as some of the more family-suited games like Sonic Generations and Ratchet and Clank All 4 One.  You’ll get to hear what I thought of all the games I played in my round-up post, which will include a series of mini-reviews for your delectation.

Another excellent facet to the Expo was the Indie Arcade and the Retro section – in which there was Wolfenstein 3D on no less than a Jaguar – where I had great fun playing with games I hadn’t seen in years on consoles and arcades that are likely part of someone’s private gaming museum.  This and EG’s Game of the Year for the past decade wall were a genuine pleasure to see.

Also upcoming from my experience at Eurogamer there’ll be a post on what I think about the prevalence of oversexualised women as a (meagre) excuse for marketing at these events – what does this say about how marketers view gamers? – with interested snippets from an overheard conversation between two stall workers (they weren’t being all that covert about the chat, either!).

A large banner from the Eurogamer Expo 2011 directing people to the Developer Sessions

Onwards to meet your heroes of geekery!

Another piece I’ve been brewing for a while, but held off just in case I could corner someone from id Software after their Developer Session to ask them about it: Dystopian Beauties.  Ever noticed how almost all the women in the post-apocalyptic world are pretty stereotypically hot?  What happened to all the ‘normal‘ women, hmm?  Is there some sort of “Kill the Trolls” global event that occurs simultaneously with the collapse/destruction of the world?  I will be exploring the many possible explanations for this.

On the overall experience front it was pretty great for me as a first time Expo-goer, with a few snagging points: the demonstrable exclusion of female gamers in the marketing; the assumption (several times) that I was clearly “new to FPS genre” or “new to war games” (so tedious) on the basis of what I looked like and the assumptions stall reps made about a) my gender and b) my personality; the ridiculous prevalence of consoles on the playable games – I am a dedicated PC gamer and trying to play things with thumbsticks drives me up the wall; and, finally, the fact it cost me £6 for a sausage in a roll and a bottle of water.  Otherwise, the punters were all very friendly with each other and it was a good environment full of like-minded individuals that I really enjoyed.

But what’s that, you say?  A competition?  Why, yes!  Yes there is a competition!  I have gathered a few little goodies at the Expo to give away… but more on that later my eager chums!  For now, I will have to leave you with feverish eyes filled with the fire of excitement – to be continued, fellow travellers…

]]>
/2011/10/03/gamer-diary-badrep-goes-to-eurogamer/feed/ 2 7611